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95 changes: 58 additions & 37 deletions Images For Product Launch Communication Meeting
Original file line number Diff line number Diff line change
Expand Up @@ -295,17 +295,21 @@ underline, reverse code, or in color. They'll be explained in more detail in
the next subsection.


The :meth:`~curses.window.addstr` method takes a Python string or
bytestring as the value to be displayed. The contents of bytestrings
are sent to the terminal as-is. Strings are encoded to bytes using
the value of the window's :attr:`~window.encoding` attribute; this defaults to
the default system encoding as returned by :func:`locale.getencoding`.
The :meth:`~curses.window.addstr` method takes a Python string, bytestring
or :class:`~curses.complexstr` as the value to be displayed. The contents
of bytestrings are sent to the terminal as-is.
On a build without wide-character support strings are encoded
using the value of the window's :attr:`~window.encoding` attribute;
this defaults to the default system encoding
as returned by :func:`locale.getencoding`.

The :meth:`~curses.window.addch` methods take a character, which can be
either a string of length 1, a bytestring of length 1, or an integer.
either a string of length 1, a bytestring of length 1, an integer, or a
:class:`~curses.complexchar`.

Constants are provided for extension characters; these constants are
integers greater than 255. For example, :const:`ACS_PLMINUS` is a +/-
Constants are provided for the characters of the terminal's alternate
character set.
For example, :const:`ACS_PLMINUS` is a +/-
symbol, and :const:`ACS_ULCORNER` is the upper left corner of a box
(handy for drawing borders). You can also use the appropriate Unicode
character.
Expand All @@ -319,11 +323,11 @@ won't be distracting; it can be confusing to have the cursor blinking at some
apparently random location.

If your application doesn't need a blinking cursor at all, you can
call ``curs_set(False)`` to make it invisible. For compatibility
with older curses versions, there's a ``leaveok(bool)`` function
that's a synonym for :func:`~curses.curs_set`. When *bool* is true, the
curses library will attempt to suppress the flashing cursor, and you
won't need to worry about leaving it in odd locations.
call ``curs_set(False)`` to make it invisible.
The window method :meth:`~curses.window.leaveok` does something different:
when its argument is true,
curses leaves the cursor wherever the last update put it,
instead of moving it back to the window's cursor position.


Attributes and Color
Expand Down Expand Up @@ -364,6 +368,14 @@ could code::
curses.A_REVERSE)
stdscr.refresh()

A :class:`~curses.complexchar` carries its attributes and color pair
together with the text of one character cell,
and a :class:`~curses.complexstr` is a run of such cells.
They are what :meth:`~curses.window.in_wch` and
:meth:`~curses.window.in_wchstr` return,
so a part of the screen can be read and written back
with its appearance intact.

The curses library also supports color on those terminals that provide it. The
most common such terminal is probably the Linux console, followed by color
xterms.
Expand Down Expand Up @@ -429,40 +441,48 @@ The C curses library offers only very simple input mechanisms. Python's
:mod:`curses` module adds a basic text-input widget. (Other libraries
such as :pypi:`Urwid` have more extensive collections of widgets.)

There are two methods for getting input from a window:
There are three methods for getting input from a window:

* :meth:`~curses.window.getch` refreshes the screen and then waits for
* :meth:`~curses.window.get_wch` refreshes the screen and then waits for
the user to hit a key, displaying the key if :func:`~curses.echo` has been
called earlier. You can optionally specify a coordinate to which
the cursor should be moved before pausing.

* :meth:`~curses.window.getkey` does the same thing but converts the
integer to a string. Individual characters are returned as
1-character strings, and special keys such as function keys return
longer strings containing a key name such as ``KEY_UP`` or ``^G``.
* :meth:`~curses.window.getch` does the same thing but returns the code of
the key instead of a character.
With ncurses this is a single byte of the key's encoding in the current
locale, so a character encoded with several bytes takes several calls,
one byte per call.

* :meth:`~curses.window.getkey` does the same as :meth:`!getch` but returns
a string:
an ordinary key as a 1-character string,
and a special key as its name, such as ``KEY_UP``.

It's possible to not wait for the user using the
:meth:`~curses.window.nodelay` window method. After ``nodelay(True)``,
:meth:`!getch` and :meth:`!getkey` for the window become
non-blocking. To signal that no input is ready, :meth:`!getch` returns
``curses.ERR`` (a value of -1) and :meth:`!getkey` raises an exception.
the reads for the window become non-blocking.
To signal that no input is ready,
:meth:`!get_wch` and :meth:`!getkey` raise an exception,
and :meth:`!getch` returns ``-1``.
There's also a :func:`~curses.halfdelay` function, which can be used to (in
effect) set a timer on each :meth:`!getch`; if no input becomes
effect) set a timer on each read; if no input becomes
available within a specified delay (measured in tenths of a second),
curses raises an exception.
the read fails the same way.

The :meth:`!getch` method returns an integer; if it's between 0 and 255, it
represents the ASCII code of the key pressed. Values greater than 255 are
special keys such as Page Up, Home, or the cursor keys. You can compare the
value returned to constants such as :const:`curses.KEY_PPAGE`,
Special keys such as Page Up, Home, or the cursor keys are returned by all
three as one of the :ref:`KEY_* constants <curses-key-constants>`,
all larger than 255.
You can compare the value returned to constants such as
:const:`curses.KEY_PPAGE`,
:const:`curses.KEY_HOME`, or :const:`curses.KEY_LEFT`. The main loop of
your program may look something like this::

while True:
c = stdscr.getch()
if c == ord('p'):
c = stdscr.get_wch()
if c == 'p':
PrintDocument()
elif c == ord('q'):
elif c == 'q':
break # Exit the while loop
elif c == curses.KEY_HOME:
x = y = 0
Expand All @@ -474,16 +494,17 @@ conversion functions that take either integer or 1-character-string arguments
and return the same type. For example, :func:`curses.ascii.ctrl` returns the
control character corresponding to its argument.

There's also a method to retrieve an entire string,
:meth:`~curses.window.getstr`. It isn't used very often, because its
There's also a method to retrieve an entire line,
:meth:`~curses.window.get_wstr`. It isn't used very often, because its
functionality is quite limited; the only editing keys available are
the backspace key and the Enter key, which terminates the string. It
can optionally be limited to a fixed number of characters. ::
the erase and kill characters, and the Enter key, which terminates the line.
It can optionally be limited to a fixed number of characters;
:meth:`~curses.window.getstr` returns a bytes object instead. ::

curses.echo() # Enable echoing of characters

# Get a 15-character string, with the cursor on the top line
s = stdscr.getstr(0,0, 15)
# Get a line of at most 15 characters, with the cursor on the top line
s = stdscr.get_wstr(0,0, 15)

The :mod:`curses.textpad` module supplies a text box that supports an
Emacs-like set of keybindings. Various methods of the
Expand Down
3 changes: 2 additions & 1 deletion Blog Post Assignment Examples For Students
Original file line number Diff line number Diff line change
Expand Up @@ -2002,7 +2002,8 @@ Other

.. attribute:: window.encoding

Encoding used to encode method arguments (Unicode strings and characters).
Encoding used to encode the string arguments of the methods and to decode
their results on a build without wide-character support.
The encoding attribute is inherited from the parent window when a subwindow
is created, for example with :meth:`window.subwin`.
By default, current locale encoding is used (see :func:`locale.getencoding`).
Expand Down
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